
Daniel Collins
Product and Immersive Designer
Previous Work
Over the past few years, I've worked on a number of projects covering a variety of concepts, check them out below:
Immersive Design
Asset packs are a set of related models that allow virtual creators to save time and money by purchasing existing models so they can redirect their efforts to more important aspects of their creations.
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In this project, me and my partner created one such asset pack for a steampunk airship, where my focus was on creating the ship's propulsion.
Realistic virtual environments are in high demand recently; used in architectural renders, video games, and films.
Making these environments by hand, however, is a slow and tedious process, so to achieve such results, we write scripts that create our environments based on our set parameters.
A virtual environment is a great way to experience something that you may otherwise not have the time, money, or ability to do so, and this deep sea aquarium model is one such environment.
Product Design
Timber is a fascinating material to work with because of its ability to create a feeling of warmth to a room that other materials can't mimic.
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This pendant light is a flatpack design made from hoop pine plywood laser cut into the shape of a blooming flower, giving an earthy aesthetic to its environment.
Technical models aren't usual 3D renders; they're designed to be accurate to the smallest detail to show exactly how they'll look when brought into the real world. This pole barn is one such technical model I've designed.